

YORU VALORANT PATCH
Even after the buff to his Blindside flash and Gatecrash teleport in patch 2.06, he continued to see the lowest pick rate in both ranked matches and pro games. And his teleport ability had a big window of vulnerability at both ends. His fake footsteps didn’t do a great job of tricking anyone. When the Japanese duelist was first released on Valorant in January 2021, his deception-based kit promised to shake up the game with creative ways to mislead opponents and get the first kill.īut soon the consensus was clear.

Even still, this ultimate can be used to give teammates key information on enemy tactics, while also allowing Yoru time to find a hidden spot to surprise opponents from angles they’d never expect.The Yoru rework we’ve all been waiting for is here at last.

As a result, he can’t be seen or affected by enemies, but he can’t fire or use abilities as well. When Yoru activates his ultimate, he dons a special mask that allows him to slip between dimensions. Yoru’s ultimate ability, Dimensional Drift, is a great way to not only scout out opponent and utility locations but can also be used as a deadly flanking tool and repositioning ability during skirmishes. The possibilities are endless with Gatecrash, and in combination with his other abilities, can add to a perfect mixture of trickery and outplay potential.
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For example, he can pretend to teleport away to bait out enemies from hiding or draw the attention of enemy players to one site then teleport back to the opposite site for a free spike plant. Yoru can also pull off some incredible fake plays with this ability. Enemies must now keep tabs on the Gatecrash marker, while also paying attention to the frontlines. If you aim correctly, you can have a perfect gateway to a flank by tossing the tether all the way behind enemy lines. This is the prime tool that Yoru players can use to bamboozle the enemy team since it’ll make any enemy second guess where he could be at a moment’s notice. He can then activate the tether to teleport to wherever the ability is or use the ability to fake the teleport. One of Yoru’s unique abilities is that he can toss down an activatable tether that he can either send out to move forward or place it on his current location. As a result, players will need to be careful where they throw out Blindside or else they might end up flashing their own teammates. The flash might take some getting used to since it does require a bounce to activate. Players can find some pretty unique bounce angles that can take some enemies by surprise and can force them to look away, leaving them vulnerable to a swing. This ability is really useful when trying to enter a site or outplay an opponent in a gunfight. It can only bounce once and will blind any players for 1.5 seconds.
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How to use Blindside (Q)īlindside is a flashbang-like ability that winds up once it hits a solid surface in the game. The enemy team will need to think twice about committing too many members to rotating since they’ll have to figure out if it’s an actual enemy preparing to jump out or Yoru’s clone.

You can also pretend to be a clone by walking in a straight line onto the site, especially if you’ve used the clone in previous rounds, since enemies will hesitate to shoot in fear that you are a copy.Īdditionally, Fakeout can be used to feint an attack on a site by emulating the footsteps of a player. By sending out the clone into the site first, an enemy player’s first instinct will be to fire immediately, giving you information on their location on top of flashing them.īut you might want to pair the clone with other abilities because if a lone copy walks onto the site, it’ll be easy for opposing players to tell if it’s the real deal or not if they aren’t under more pressure. This ability can be used in a few ways, like being the point man when trying to take a site over on offense or retaking a site that has been lost on defense. The clone can be easily identified, though, since it doesn’t turn or walk in different directions once thrown out. He can also fire out the clone immediately or set down an activatable echo that will send out a clone when triggered. Yoru has the unique ability to send out a clone of himself to fool enemies into engaging, only for the copy to explode in a blinding flash when hit.
